>>> to the directory where the command 'v-on-c.sh' is given, >>> the user may specify >>> * title >>> * font >>> * zooming >>> * vector spec.s (size, distance, curly/regular vectors) >>> * color map (palette) >>> * no. of colors >>> * plot size limits >>> for geographical maps: >>> * names of longitude & latitude variables >>> * map projection >>> * coastline detail level >>> (look up, or copy, this file to edit your own 'userdef' file). >>> >>> >>> Examples: >>> ========= >>> >>> v-on-c.sh 4dmap uv.nc hydrography.nc u v temp 1 10 >>> will produce vectors on top of filled contours for >>> temperature, on a lon-lat grid w/ a map, of the first node >>> in the third dimension (usually the top vertical level) >>> and the tenth node in the fourth dimension (ususally time >>> step no. 10) based on variables >>> 'u' and 'v' on the file 'uv.nc', and >>> 'temp' on 'hydrography.nc' >>> v-on-c.sh 3d surface.nc . u-vel v-vel ssh -1 >>> will produce vectors on top of filled contours for >>> sea surface height, on a x-y grid of the first node in >>> the third dimension, based on variables 'u-vel', 'v-vel' >>> and 'ssh' on the file 'surface.nc'; and the ncl script >>> will be retained >>> v-on-c.sh 2dmap ave.nc topography.nc ubaro vbaro topo a >>> will produce vectors on top of filled contours for >>> the bottom topography, on a lon-lat grid w/ a map, >>> based on variables >>> 'ubaro' and 'vbaro' on the file 'ave.nc', and >>> 'topo' on 'topography.nc'; >>> the ncl script will be retained >>> >>> >>> Terminating.